

Outside of that, nothing I've done has changed anything. The weird part is, zero of the mods I have installed are functioning if I leave the sResourceDataDirsFinal= line as-is, but the Commonwealth Cuts mod semi-functions if I change it to =1. I've made sure they appear in the game's in-game mod list (though I'm not sure how to check to see if the ESP is enabled there, can't figure it out). I'm using LOOT to make sure my load order is functional. I've checked to make sure the ESP boxes are ticked in the mod manager plugins tab. This is what I've found literally every source telling me to do. I went into my Fallout4Custom.ini and Fallout4Prefs.ini files and made the following edits: ini edits would be required to make it work. I installed several mods, and the manager gave me an error warning that informed me that certain. What does the body look like if you run the game directly instead of using Nexus model manager Because body slide is writing directly to the game folder, your cbbe body should still turn up, so running without nexus will show you whether or not there is a conflict coming from somewhere else. However, I've run into roadblock after roadblock trying to mod this game with the Nexus Mod Manager. I recently downloaded Fallout 4 because it was on sale, feeling like I missed out on the game's potential playing it modless on console.
