

Some perks have had their requirements changed.

Some regular perks are roughly the same as perks in Vanilla New Vegas but have have been renamed. Almost all of the regular perks have no level requirements whatsoever now. As with Vanilla, DUST also offers Traits during character creation.Īlmost all regular perks in Dust have different requirements and effects than the un-modded New Vegas. Most Challenge Perks from Vanilla New Vegas remain the same in DUST, and are obtained after undertaking and completing specific actions in the game. In DUST, Regular perks may be obtained once every level gained in the game. House Is the BEST Ending 3.There have been many changes to the Perk system in Fallout: DUST, in addition to the modifications of derived statistics from SPECIAL the Survivor is subject to.Īs in Vanilla New Vegas, there are different types of perks. RELATED: Fallout New Vegas: Why Siding With Mr. What sets skills like repair and medicine apart from other skills is versatility, whether by giving the player access to unique perks or simply having more uses for the skill. There's minimal use for the skill outside of simply fixing up broken guns and armor, though that one use is incredibly powerful. That being said, repair suffers from the same problem that the medicine skill does. Given that damaged guns and armor are far less effective in battle, keeping repair high is always a good idea. It also unlocks new crafting recipes, such as the incredibly useful weapon repair kit at level 50. While New Vegas gets rid of Fallout 3's annoying repair limit, players can repair equipment to 100% condition by default leveling their repair skill changes how effective a single repair can be. The repair skill is basically the medicine skill but for weapons, as it increases how effectively players can fix their own equipment. RELATED: Fallout's Weirdest Event References One of Star Trek's Most Iconic Episodes 4. The biggest non-healing bonus that players get from having high medicine is probably a quick solution to the side quest, "Et Tumor, Brute," where players with a medicine skill of 75 can remove Ceaser's brain tumor themselves. As far as perks go, there really isn't anything amazing that requires the player to have a certain medicine skill. If it weren't for how effective the medicine skill's primary effect is, it more than likely wouldn't have made this list.

While it's entirely possible to play through New Vegas without taking damage, most players will probably need to patch themselves up sooner rather than later. Stimpaks, RadAway and RadX are all affected by the player's medicine skill, making this skill almost essential for any playthrough. Medicine in New Vegas buffs healing items by increasing how effective they are.

Medicine might be one of the most underrated skills in the game, as many players may overlook its relatively simple effects.
